Legacy
When I posted about Assassins Creed, I mentioned how rare it was to find a game where the writing and storyline match up to the gameplay. I still stand by that statement but I realised, while talking about AC I had failed to mention was is, in my opinion at least, the only other series that can make the claim: The Legacy of Kain series. This series is perhaps one of the only examples where the gameplay actually takes a backseat to the storyline. The main bulk of said storyline is written by Amy Hennig(Who is also responsible for the script of the now critically acclaimed Uncharted series) and is unfortunatly far to complex to explain in a single blog post, so instead I thought I would give you a taster, direct from Youtube You've got to admit that is some fine quality dialogue and there are at least ten more cutscenes like it in Soul Reaver 2 alone. In conculsion therefore, whenever anyone asks you for an example of a game with good writing, think Legacy of Kain